![]() There are also modes where you battle the various bosses of the game (unlockable mode), take on created characters manufactured by the developers, and fight locally with a second player or against an AI opponent. Nightmare is having a nightmare of his own-Īpart from the multiple episodes and tales of the story mode, there's also the Arcade Mode where you choose a difficulty (Easy, Normal, or Hard), choose a path (such as Asia or Europe where you combat against fighters from the continent chosen), and duke it out in six successive battles to aim for the fastest time. Regardless, the narrative does little to get you invested in the fates of the various characters you come across, and the majority of the battles you fight are a result of the flimsiest of excuses. Some of the more important scenes get the full cinematic CG treatment. The story is told mostly through storyboard-esque stills backed by narration. In search of his sister, Pyrrha, Patroklos starts out as nothing more than a puppet but by the end of the game becomes a full-fledged warrior with his own resolve. Story ~1607 A.D.~ is the episodic mode of SoulCalibur V and it tells the tale of the dueling soul swords and Patroklos Alexandra, son of Sophitia from past entries in the franchise. As a fighter the soul still burns as it is wont to do, but is the series now on cruise control and just relying on name recognition at this point? Armed with a new generation of characters along with some returning old favorites, SoulCalibur marks its second outing on the HD consoles with installment number five. Since its inception in arcades and on consoles with the Dreamcast, the SoulCalibur series is known for its weapon based combat and superb visuals. More of a weaker ember than a raging inferno. The soul still burns, yadda, yadda, but it's
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